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	<title>GameClay &#187; GameClay</title>
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	<link>http://gameclay.com</link>
	<description>GameClay LLC</description>
	<lastBuildDate>Thu, 28 Jul 2011 23:07:46 +0000</lastBuildDate>
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		<title>Blipzkrieg Released</title>
		<link>http://gameclay.com/2011/blipzkrieg/blipzkrieg-released</link>
		<comments>http://gameclay.com/2011/blipzkrieg/blipzkrieg-released#comments</comments>
		<pubDate>Thu, 28 Jul 2011 23:07:46 +0000</pubDate>
		<dc:creator>GameClay</dc:creator>
				<category><![CDATA[Blipzkrieg]]></category>

		<guid isPermaLink="false">http://gameclay.com/?p=605</guid>
		<description><![CDATA[We are pleased to announce that Blipzkrieg is now available at Armor Games! This is a great accomplishment for us, and we are all thankful to our friends, families, supporters, testers, and our sponsor: Armor Games. &#160; What the Users Are Saying Perfect. Just perfect. I love everything- the stealth, the music, the graphics, and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="armorgames.com/play/12123/blipzkrieg"><img class="alignleft size-full wp-image-606" title="Blipzkrieg" src="http://gameclay.com/wp-content/uploads/2011/07/Blipzkrieg_Armor_162x100.png" alt="" width="162" height="100" /></a> We are pleased to announce that <a href="http://armorgames.com/play/12123/blipzkrieg">Blipzkrieg is now available at Armor Games</a>!</p>
<p>This is a great accomplishment for us, and we are all thankful to our friends, families, supporters, testers, and our sponsor: <a href="http://armorgames.com">Armor Games</a>.</p>
<h2>&nbsp;</h2>
<h2>What the Users Are Saying</h2>
<blockquote><p>Perfect. Just perfect. I love everything- the stealth, the music, the graphics, and the gameplay. This is great. If I could pay for this, I would.<br />
<em>-Geenf11</em></p></blockquote>
<blockquote><p>The timeless struggle between squares and circles XD. I don&#8217;t get why people rate RTS&#8217;s so low&#8230;<br />
<em>-SCOninja</em></p>
<p>@SCOninja, RTS&#8217;s get low ratings because people are lazy, and they dont want to be activeley clicking the mouse ^^, and while the controls for this game could b a little annoying i was extrememly addicted, tho i was stukc on the level &#8220;absolute power&#8221;. 9/10 so simple, yet so addicting ^^<br />
<em>-werthyman</em></p></blockquote>
<blockquote><p>Pretty good puzzle game with a little bit of action, Alot of elements that encourage teamwork as a way to proceed trought the game. Great graphcis, very nice soundtrack and sound effects, and great gameplay. This game in my opinion is 9/10.<br />
<em>-fantasy4life</em></p></blockquote>
<blockquote><p>I DEMAND MORE LEVELS!<br />
That was definitely one of the best games i have played in a while, i wish you would make a new game with more levels! 10/10<br />
<em>-peaceman101</em></p></blockquote>
<blockquote><p>Dudes this game was so addictive. It has a good way of making you adapt to each situation, so well that you sorta evolve with the game.  Which in turn gets harder with each level, but seems to avoid being stale.  Something thats free and keeps my attention for an hour is A OKAY in my book.<br />
<em>-Loki31784</em></p></blockquote>
<blockquote><p>Honestly quite a beautiful game. First off, I love the concept of starting as one small blue orb but eventually gathering captives of the grey thingy. Alongside the music and the last level, I absolutely love it! 10/10<br />
<em>-awilliams4124</em></p></blockquote>
<blockquote><p>Halfway through and LOVING it. Generally I hate those games where you send out troops, capture a base and win the level.</p>
<p>But this game is a bright future for me. It uses SOME of that gameplay idea, but adds more stuff to it and overall makes this a wonderful game. Simple enough, nice graphics, its fun. Truly a joy to play.<br />
<em>-Solatoral</em></p></blockquote>
<blockquote><p>Already @blipzkrieg is cutting into my &#8220;midnight internet not sleeping right time&#8221; and I&#8217;m only on level 5. Yes!<br />
<em>-@redblockdrop</em></p></blockquote>
<div id="attachment_569" class="wp-caption aligncenter" style="width: 435px">
<iframe width="425" height="349" src="http://www.youtube.com/embed/SkRi9xnQd9w?hl=en&#038;fs=1" frameborder="0" allowfullscreen></iframe></p>
<p class="wp-caption-text">A glowing video review&#8230;</p>
</div>
<h2>Whats Next?</h2>
<p>In the coming weeks we&#8217;ll be working to get Blipzkrieg available to as many people as possible, including continuing the development of the mobile version! Thanks to everyone for the reviews, retweets, and ratings!</p>
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		<title>GameClay Moves In</title>
		<link>http://gameclay.com/2010/gameclay/gameclay-moves-in</link>
		<comments>http://gameclay.com/2010/gameclay/gameclay-moves-in#comments</comments>
		<pubDate>Wed, 20 Jan 2010 06:15:05 +0000</pubDate>
		<dc:creator>GameClay</dc:creator>
				<category><![CDATA[gameclay]]></category>
		<category><![CDATA[office]]></category>

		<guid isPermaLink="false">http://gameclay.com/?p=435</guid>
		<description><![CDATA[GameClay started off the new year by moving in to our new downtown Eugene office. We are now located at 30 E. Broadway, Suite 160; just downstairs from our friends at Mad Otter Games. We kicked things off, on January 1st, with some assembly (but this did not involve registers; it was the bad kind [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/gameclay/4288997237/"><img alt="" src="http://farm3.static.flickr.com/2493/4288997237_da0451e8d6_m.jpg" class="alignleft" width="90" height="120" /></a>GameClay started off the new year by moving in to our new downtown Eugene office. We are now located at 30 E. Broadway, Suite 160; just downstairs from our friends at <a href="http://www.madottergames.com/">Mad Otter Games</a>. </p>
<p>We kicked things off, on January 1st, with some assembly (but this did not involve registers; it was the bad kind of assembly). Due to a slight misunderestimation about the size of Pat&#8217;s car, we were without tops to our desks for the following week.</p>
<p><a href="http://www.flickr.com/photos/gameclay/4289770690/"><img alt="" src="http://farm3.static.flickr.com/2785/4289770690_c0be4d00ce_m.jpg" class="alignright" width="90" height="120" /></a>Pat&#8217;s mother and brother came in and started work painting some nicer tones on the wall, and hanging our &#8220;whiteboards&#8221;.  We are using tileboard paneling that can be found at home supply stores. It is around $12us for an 8&#8242;x4&#8242; section. It doesn&#8217;t erase as nicely, but it will save a good bit of cash. Keep some alcohol-based cleaner around when it gets dirty; vodka does work in dire situations.</p>
<p>Next the experts painted our logo on the wall by using an overhead projector, and some good fine-motor skills (we will do a full write-up on this process soon). We acquired the essentials: mini-fridge, and couch, and started moving hardware into the office. <br/></p>
<p><a href="http://www.flickr.com/photos/gameclay/4289050377/"><img alt="" src="http://farm5.static.flickr.com/4018/4289050377_e5cfb45ae9.jpg" class="aligncenter" width="500" height="375" /></a><br/><br />
With no space for a server room, we chose to use a <a href="http://kellsystems.com/12u_server_cabinet.asp">Kell Systems ComputerVault Pro PSE12</a>. This heavy-duty piece of equipment arrived in a 400lb shipping crate. Due to another misunderestimation about what exactly a &#8216;crate&#8217; was, we spent 30 minutes opening the container using a screwdriver and small hammer in the back alley. <a href="http://www.flickr.com/photos/gameclay/4289051833/"><img alt="" src="http://farm5.static.flickr.com/4025/4289051833_ee2fa15478_m.jpg" class="alignleft" width="120" height="90" /></a>This enclosure keeps our hardware cool, quiet, and makes a classy corner table to boot! If you order one of these, make sure you bring tin-snips, and a crow-bar the day it arrives. </p>
<p>You can check out all the pictures of office construction over in the <a href="http://www.flickr.com/photos/gameclay/sets/72157623246209814/">set on Flickr</a>. We will have some exciting announcements in the coming months!</p>
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		<title>Announcing GameClay</title>
		<link>http://gameclay.com/2009/press-release/announcing-gameclay</link>
		<comments>http://gameclay.com/2009/press-release/announcing-gameclay#comments</comments>
		<pubDate>Tue, 15 Sep 2009 17:00:57 +0000</pubDate>
		<dc:creator>GameClay</dc:creator>
				<category><![CDATA[Press Release]]></category>
		<category><![CDATA[gameclay]]></category>
		<category><![CDATA[torque3d]]></category>

		<guid isPermaLink="false">http://gameclay.com/?p=265</guid>
		<description><![CDATA[Eugene, OR – September 15, 2009 – GameClay LLC today announced its formation. Using the award-winning Torque development platform, GameClay will provide affordable, AAA development solutions for Xbox 360 and PS3 developers.]]></description>
			<content:encoded><![CDATA[<h2>For Immediate Release:</h2>
<h2>Former GargageGames Developer Forms GameClay</h2>
<p><strong>Industry Veteran to Focus on AAA Solutions for Torque</strong><br />
Eugene, OR – September 15, 2009 – GameClay LLC today announced its formation. Using the award-winning Torque development platform, GameClay will provide affordable, AAA development solutions for Xbox 360 and PS3 developers.</p>
<p>Former GarageGames developer Pat Wilson, who has partnered with his former employer to bring Torque and other tools to major console platforms, founded the company.</p>
<p>“We’re really pleased to have Pat&#8217;s tremendous skills and talent continuing to push Torque forward,” said Brett Seyler, GarageGames’ Vice President of Business Development. &#8220;Pat not only knows the technology inside and out, but already has years of experience porting Torque technology and Torque-powered games to different platforms. This is a perfect fit for us and our licensees.&#8221;</p>
<p>Pat Wilson has been part of the Torque development team since before its public launch in 2001. Since then he has ported the best-selling engine to the Xbox and Xbox 360. All told, Wilson has developed nine Torque titles across six different platforms, including Xbox Live hit Marble Blast Ultra.</p>
<p>Announcing its official formation at the Austin Game Developers Conference in 2009, GameClay has quickly begun work on Torque products and tools for the Xbox 360 and Playstation 3. Wilson’s goal is to bring game developers the highest quality solutions for console development at an accessible cost. “Torque provides console developers with a proven technology to achieve next-gen results,&#8221; said Pat Wilson. &#8220;You don&#8217;t have spend seven figures or be in Mark Rein&#8217;s Rolodex to get your hands on world class development tools and technology.&#8221;</p>
<p>GameClay.com is now live and provides more information about GameClay products, documentation, and a link to GarageGames.com site where the engine and tools can be purchased.</p>
<p><strong>About GameClay</strong><br />
Founded by industry veteran, Pat Wilson, GameClay provides world-class game development technology and services. GameClay is located in Eugene, Oregon and on the web at www.gameclay.com</p>
<p><strong>About GarageGames</strong><br />
Best known as the as the makers of Frontline award-winning (2008) Torque 3D and Frontline award-nominated (2005) Torque 2D, Torque&#8217;s cross-platform technology has been selected by studios around the globe to bring hundreds of titles across every genre to market. The most widely licensed game engine technology in the industry, Torque has been licensed by Electronic Arts, BioWare, NCsoft, Activision and Ubisoft as well as hundreds of educational institutions around the world. Torque is carving out new space for developers to quickly bring quality products to emerging platforms by offering a consistent tool set for rapid iteration and easy deployment to Windows, Mac, Wii, Xbox 360, PS3, PSP, iPhone, Facebook and GarageGames&#8217; own InstantAction web-based gaming service.</p>
<p>GarageGames is headquartered in Eugene, Oregon with offices in Portland, OR; Las Vegas, NV. &nbsp;To learn more, please visit us on the web at www.garagegames.com</p>
<p><strong>Links and Media</strong><br />
<a title="GameClay" href="http://www.gameclay.com/">GameClay</a><br />
<a title="Torque 3D" href="http://www.garagegames.com/products/torque-3d">Torque 3D</a><br />
<a title="Torque-powered Titles" href="http://www.garagegames.com/best-of-torque/torque-3d">Torque-powered Titles</a><br />
Torque 3D Logos &#8211; <a title="Dark" href="http://dl.getdropbox.com/u/29283/official/logos/torque-3d/t3d_logo_horizontal.png" rel="lightbox[265]">Dark</a> / <a title="Light" href="http://dl.getdropbox.com/u/29283/official/logos/torque-3d/t3d_logo_horizontal_white.png" rel="lightbox[265]">Light</a></p>
<p>Torque 3D Screens:</p>
<table border="0">
<tbody>
<tr>
<td><a href="http://farm3.static.flickr.com/2438/3799449092_305031801a_o.png" target="_blank" rel="lightbox[265]"><img style="width: 160px; float: left; margin-left: 0px; margin-right: 1em; height: 90.7015px;" src="http://farm3.static.flickr.com/2438/3799449092_305031801a_o.png" alt="" /></a></td>
<td><a href="http://farm4.static.flickr.com/3570/3798632567_c36e52c9c3_o.png" target="_blank" rel="lightbox[265]"><img style="font-weight: inherit; font-style: inherit; font-family: inherit; vertical-align: baseline; width: 160px; float: left; margin-left: 0px; margin-right: 1em; height: 90.7015px;" src="http://farm4.static.flickr.com/3570/3798632567_c36e52c9c3_o.png" alt="" /></a></td>
</tr>
<tr>
<td><a href="http://static.garagegames.com/static/pg/blogs/matt-langley/Torque_3D_Beta_5_bookmarks.jpg" target="_blank" rel="lightbox[265]"><img style="font-weight: inherit; font-style: inherit; font-family: inherit; vertical-align: baseline; width: 160px; margin-left: 0px; margin-right: 1em; height: 123.393px;" src="http://static.garagegames.com/static/pg/blogs/matt-langley/Torque_3D_Beta_5_bookmarks.jpg" alt="" /></a></td>
<td><a href="http://static.garagegames.com/static/pg/blogs/matt-langley/Torque_3D_Beta_5_Particle2.jpg" target="_blank" rel="lightbox[265]"><img style="vertical-align: baseline; width: 160px; margin-left: 0px; margin-right: 1em; height: 123.235px;" src="http://static.garagegames.com/static/pg/blogs/matt-langley/Torque_3D_Beta_5_Particle2.jpg" alt="" /></a></td>
</tr>
</tbody>
</table>
<p>###</p>
<p>Contact: Pat Wilson<br />
pat@gameclay.com</p>
<p>Click <a title="here" href="http://gameclay.com/PR_Introducing_GameClay.pdf">here</a> to download this release as an Adobe Acrobat PDF</p>
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		<item>
		<title>Welcome to GameClay</title>
		<link>http://gameclay.com/2009/uncategorized/welcome-to-gameclay</link>
		<comments>http://gameclay.com/2009/uncategorized/welcome-to-gameclay#comments</comments>
		<pubDate>Sat, 06 Jun 2009 23:24:41 +0000</pubDate>
		<dc:creator>GameClay</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gameclay.com/?p=5</guid>
		<description><![CDATA[Welcome to the temporary website for GameClay, a new company founded in Eugene, Oregon.]]></description>
			<content:encoded><![CDATA[<p>Welcome to the temporary website for GameClay, a new company founded in Eugene, Oregon.</p>
]]></content:encoded>
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